Sunday, 5 October 2008

Pure Class

You hear the word Disney and you'd be forgiven for thinking mice, ballerina's or high school dorks. So who would have thought that they could put out a top quality racer called Pure to rave reviews and kudos from the hardcore gamers out there? With many a nod to the Burnout school of presentation you can spot the crowd that Blackrock were aiming for. The races take plenty of concentration as you need to bust out tricks as well as find the optimum route if you want to place first. You'll be punished hard for just one error. I've already had a few 'moments' with the controller when I've tried for one trick too many and faceplanted into the dirt, dropping 10 places in the process. All good stuff really. Except the boxart. Bloody awful orange mess.
To Err is only Human
I always check the visitors ip's on really busy days to see who and why people visit my blog. About 40% come from a Google image search. Some of the search strings are classic. And yes, they are all porn related you filthy bunch of pigs. The others are either regulars or people searching for something Harrod related. I share the same name as some dude in Florida who donates large sums to the Republican party. Since I don't live there or donate money to the yeehaw war machine then it's not me they are looking for. I got one visit last week from someone at Silicon Knights. They probably employ someone just to trawl the web looking for commentary on their products. I don't envy that guy. In the event that they return after picking up this post I thought I'd mention three little things that got on my goat when playing TH. Not the most urgent of problems I'll warrant but they sure got annoying when you go for the last few achievements. Here goes:
1 - Faces. Awful! They all looked like accountants. Baldur is the spitting image of a school teacher that lives two doors down from me, not exactly the face I had in mind for a Norse god. The human soldiers all shared the same mug with a big conk and dumb expression slapped across it. Looking at them made the cutscenes unbearable.
2 - Charms. These are not fun. Diablo made item checking quick and painless. Too Human makes it a chore. You're in the menu literally every minute checking loot and charm progress. Gameplay becomes a stop-start affair as you race to the inventory after each battle to scroll through endless stats in the hope that you can improve your kit. One particular lvl 3 charm wanted me to slaughter 16,000 enemies. That's fun, thanks for that one Dennis.
3 - Sprint button. You're a god so is it too much to ask that on occasion you can run a little faster? When you're trekking through the endless corridors for the twentieth time you are literally begging for him to up the pace and move his fat, norse arse a little quicker.


Tamtam said...

Don't be all modest! I found your blog because I was looking for your artwork, which I love. There ain't enough of it on the web, so finding this site was like hitting gold dust. Keep up the good work!

Gary Harrod said...

Thanks Tamtam. More artwork, new stuff I might add, on the way to please the handful of devotees out there!