Sunday 17 February 2008

Stuff and Nonsense


Digging through the archives of last year collecting images from finished work for the website. I always plan to do these things after each job but I don't and it makes finding the right pictures much harder. The example above is work I did on a Rogue Galaxy guide for a US client. Worked on a strategy guide and a sales support brochure to 'educate' the US specialist press about the joys the game allegedly offers. Close to 400 pages. All Rogue Galaxy. Well, lets just say the project started out a lot of fun but ended up a nightmare.
Devil Won't Die
Beaten the game twice and only managed 200 achievement points. Capcom want you to work hard to get all of these beauties. It's not become a chore… yet. Great gameplay and fantastic cut scenes keep the game playable even after multiple viewings. Which are inevitable if you're trying for S ranking on each stage. The game does have some painful moments though. The camera can be a particular target for a Harrod insult or two especially during some of the Secret Missions. Secret Mission 11 with the destruction of two statues using the Pandora weapon was a pad smashing moment for sure. One other awful decision that Capcom put into the game was the increase in costs for skills and items. When you have just a few things left, you'll buy one of skills and the remaining abilities get a 30% increase in their cost! WTF! Who sat down and thought that one up! Mining Proud Orbs are like all other farming techniques. Utterly tedious!
Caught in their Webb
New series of Mitchell and Webb this Thursday. I am a recent convert after catching an episode of the first series and then promptly got my grubbies on the Peep Show collection. Now this is proper sketch book material, not that tripe Little Britain.

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