Tuesday, 22 September 2009
Right up yer twitter
http://twitter.com/harrodgossip is where you can go now for your fix of meaningless Harrod gossip. Updating the blog is too much work when there are so many achievements to earn! Twitter will enable me to shower you with little snippets of 'cool' stuff from my day along with the odd link or three to bonkers web garbage that takes my fancy. Take a peek if you're so bored that it's a toss up between this or pouring petrol over your head and lighting a match.
Saturday, 29 August 2009
Blogging again
Hello. Missed me? No, thought not. Blame work, and kids, and holidays, and beer. That's the difference when you work away from the house. You could also be blaming Batman had I got my freebie copy on friday. I won't buy it. Not when I work for Square Enix who owns Eidos. Got to draw the line somewhere! It was tough though as by all accounts Batman: AA is kick ass and probably well worth the money. So I am forced to unlock Abomination in the Sega Hulk game for the third time for the kids. Punishment for being a tightwad.
Monday, 9 March 2009
Risk Death by playing Street Fighter!
That's right kids. Games can kill. Just by holding the controller it seems. Seeing as I've been playing them for almost 30 years now I should be the size of a house with my own special chair so I can play and take a dump without having to move. So you don't forget, everything you see, read and hear is a person, who just like you and me has their own opinions and these other specially prepared alternatives that they hope will get them attention, success and a leg over at the Xmas party. No one genuinely believes that games make you fat, just as the editor of the Daily Mail knows that playing GTA won't turn you into a axe-toting maniac. Though reading the Daily Mail might…
Don't be Square
Square Enix. Heard of them? Little known company from Japan who put out some RPG's every now and then. Well, that's where I spend most of my day right now helping them out with the marketing, packaging and advertising for europe. Worked on projects as diverse as Disgaea 3, Persona 4, Final Fantasy Echoes of Time and plenty more. Like most product I work on I'll probably not play them but they all look nice on my shelf. I'll post some pics of finished stuff when I get the moment.
Don't be Square
Square Enix. Heard of them? Little known company from Japan who put out some RPG's every now and then. Well, that's where I spend most of my day right now helping them out with the marketing, packaging and advertising for europe. Worked on projects as diverse as Disgaea 3, Persona 4, Final Fantasy Echoes of Time and plenty more. Like most product I work on I'll probably not play them but they all look nice on my shelf. I'll post some pics of finished stuff when I get the moment.
Wednesday, 11 February 2009
Mad Catz or Mad Tw*ts?
It's February. Can only mean one thing. STREET FIGHTER!! It's back and it'll kick your ass and your Ma along with it. I said last year it was going to be a triumphant return to form for the most celebrated fist fest ever.. Oh, you mocked. The doubters sprung from the woodwork and spread the seeds of doubt but the hype is now fever pitch. The office is chocka with SF vets discussing the merits of the various additions to the game such as why is Rufus so fast for a fat bloke and whether a joystick player is superior to a pad fiend. Almost everyone agrees that you will have to invest in a Mad Catz stick/pad to play at your best. You can't get squat from a 360 pad as anyone who has played HD Remix will testify. Of course it would help if Mad Catz had actually made enough to go round as you can't GET ONE FOR SHIT anywhere!!! Even the sucky Chun Li pad is sold out. Seriously, what bright spark decided on manufacture next to nothing and then get the entire internet community to rate them as essential? Okay if you're a PS3 owner perhaps as the pad is a little more robust for SF but for 360? Pfff...
Sunday, 11 January 2009
Happy New Year... Maybe.
2009. Could it be a better year than last? I can't tell you what will happen with the economy, couldn't say for certain if Liverpool will win the Premier league and don't have a clue if Watchmen will actually get a theatrical release due to legal problems. On a positive note there are signs that gaming could certainly surpass 2008 in terms of quality titles delivering the goods. SFIV has the possibility to revive my interest in fighting games that sadly faded a long time ago. Playing online with some retard teenager who spams cheap moves and then talks about his apparent relationship with my mother doesn't bring about the same level of satisfaction as taking on your mates in the office. Working in an office right now with other people who share a similar stance when it comes to multiplayer and smack talk has raised the potential for a glorious return of Street Fighter to the top of my gaming heap. I'm already adding ex-Emap colleagues to my friends list in anticipation.
Tuesday, 9 December 2008
Sweaty and smells of fart…
…could be many things. Sharing an office with Richard comes to mind. This example however is the London Underground. Doing some work in the capital for a short while and finding the tube to be just as smelly, hot and obnoxious as I remember it back in the Emap days. The work is fun though and whilst I can't lift the lid on what it is I haven't worked on this much product for a long while. Quality product too and not the cack I'm used to handling. I'm working on a new Harrod website design with a proper gallery rather than the downloadable PDF I currently use. Should be more user friendly and with regular updates for visitors that are interested I'll be able to show some examples of everything once this stuff is out the door and on the supermarket shelves.
Live and Kicking
Took a painful weekend of misery to get online from my new london residence. Macs are great to use but the lack of support for wireless had me trapsing up and down Tottenham Court Road all weekend looking for USB adaptors and the like. Xbox Live is still down as I forgot to bring the wireless adaptor with me but will be back online before Chrimbo hopefully. Missing the fun of Left for Dead and Gears so I got my murderous kicks by beating my way through Dead Space on Impossible mode. Clearly not Impossible and earned the Epic 3 achievement with just the Plasma Cutter. '2 for 190' will do very nicely thank you!
Live and Kicking
Took a painful weekend of misery to get online from my new london residence. Macs are great to use but the lack of support for wireless had me trapsing up and down Tottenham Court Road all weekend looking for USB adaptors and the like. Xbox Live is still down as I forgot to bring the wireless adaptor with me but will be back online before Chrimbo hopefully. Missing the fun of Left for Dead and Gears so I got my murderous kicks by beating my way through Dead Space on Impossible mode. Clearly not Impossible and earned the Epic 3 achievement with just the Plasma Cutter. '2 for 190' will do very nicely thank you!
Saturday, 15 November 2008
Fingers to the bone
Complete lack of posts is due to two things. Work and Games. Don't blame me though. Blame the banks for screwing the world economy right up and then blame the Xbox for the tidal wave of insanely good software that hit us all over the last month. When I'm thoroughly bored on Gears submission multiplayer and the rest of my stack then I'll be back for more tales and drawings!
Monday, 20 October 2008
Thirty but done dirty
Took my GamerScore past the thirty thousand threshold recently. Not a huge number compared to a lot of players out there but adding a further 10k is a particularly pleasing amount nevertheless. Just a pity it was the Sega shambles IronMan that helped me do it. Further proof that a successful franchise from one medium becomes a inept crock when adapted to another. Very easy achievements though. Not Avatar easy as some skill was required. No matter how desperate I might become for a boost you'll not see Avatar on my played games list!
October 24th
Decisions, decisions. Too many good games coming out. What do I buy first? What game is going to deliver the goods? Can't trust reviews. Even well established sources for trustworthy opinions are looking a little conspiratorial. Right now it looks like Dead Space is going to grab my readies this Friday. It's exactly what I want to play after months of PiƱatas, ATVs and gender confused RPG dandies. A bit of dismemberment in a zero-g environment is just what the doctor ordered! Then I'll always take a gun over a sword which puts Far Cry 2 next on the list and Fallout the following week. Imagine how much carnage and murder will ensue during the course of those three games? I'll be a fully trained psychopathic killer after that lot if the Daily Mail is to be believed.
October 24th
Decisions, decisions. Too many good games coming out. What do I buy first? What game is going to deliver the goods? Can't trust reviews. Even well established sources for trustworthy opinions are looking a little conspiratorial. Right now it looks like Dead Space is going to grab my readies this Friday. It's exactly what I want to play after months of PiƱatas, ATVs and gender confused RPG dandies. A bit of dismemberment in a zero-g environment is just what the doctor ordered! Then I'll always take a gun over a sword which puts Far Cry 2 next on the list and Fallout the following week. Imagine how much carnage and murder will ensue during the course of those three games? I'll be a fully trained psychopathic killer after that lot if the Daily Mail is to be believed.
Sunday, 5 October 2008
Pure Class
You hear the word Disney and you'd be forgiven for thinking mice, ballerina's or high school dorks. So who would have thought that they could put out a top quality racer called Pure to rave reviews and kudos from the hardcore gamers out there? With many a nod to the Burnout school of presentation you can spot the crowd that Blackrock were aiming for. The races take plenty of concentration as you need to bust out tricks as well as find the optimum route if you want to place first. You'll be punished hard for just one error. I've already had a few 'moments' with the controller when I've tried for one trick too many and faceplanted into the dirt, dropping 10 places in the process. All good stuff really. Except the boxart. Bloody awful orange mess.
To Err is only Human
I always check the visitors ip's on really busy days to see who and why people visit my blog. About 40% come from a Google image search. Some of the search strings are classic. And yes, they are all porn related you filthy bunch of pigs. The others are either regulars or people searching for something Harrod related. I share the same name as some dude in Florida who donates large sums to the Republican party. Since I don't live there or donate money to the yeehaw war machine then it's not me they are looking for. I got one visit last week from someone at Silicon Knights. They probably employ someone just to trawl the web looking for commentary on their products. I don't envy that guy. In the event that they return after picking up this post I thought I'd mention three little things that got on my goat when playing TH. Not the most urgent of problems I'll warrant but they sure got annoying when you go for the last few achievements. Here goes:
1 - Faces. Awful! They all looked like accountants. Baldur is the spitting image of a school teacher that lives two doors down from me, not exactly the face I had in mind for a Norse god. The human soldiers all shared the same mug with a big conk and dumb expression slapped across it. Looking at them made the cutscenes unbearable.
2 - Charms. These are not fun. Diablo made item checking quick and painless. Too Human makes it a chore. You're in the menu literally every minute checking loot and charm progress. Gameplay becomes a stop-start affair as you race to the inventory after each battle to scroll through endless stats in the hope that you can improve your kit. One particular lvl 3 charm wanted me to slaughter 16,000 enemies. That's fun, thanks for that one Dennis.
3 - Sprint button. You're a god so is it too much to ask that on occasion you can run a little faster? When you're trekking through the endless corridors for the twentieth time you are literally begging for him to up the pace and move his fat, norse arse a little quicker.
To Err is only Human
I always check the visitors ip's on really busy days to see who and why people visit my blog. About 40% come from a Google image search. Some of the search strings are classic. And yes, they are all porn related you filthy bunch of pigs. The others are either regulars or people searching for something Harrod related. I share the same name as some dude in Florida who donates large sums to the Republican party. Since I don't live there or donate money to the yeehaw war machine then it's not me they are looking for. I got one visit last week from someone at Silicon Knights. They probably employ someone just to trawl the web looking for commentary on their products. I don't envy that guy. In the event that they return after picking up this post I thought I'd mention three little things that got on my goat when playing TH. Not the most urgent of problems I'll warrant but they sure got annoying when you go for the last few achievements. Here goes:
1 - Faces. Awful! They all looked like accountants. Baldur is the spitting image of a school teacher that lives two doors down from me, not exactly the face I had in mind for a Norse god. The human soldiers all shared the same mug with a big conk and dumb expression slapped across it. Looking at them made the cutscenes unbearable.
2 - Charms. These are not fun. Diablo made item checking quick and painless. Too Human makes it a chore. You're in the menu literally every minute checking loot and charm progress. Gameplay becomes a stop-start affair as you race to the inventory after each battle to scroll through endless stats in the hope that you can improve your kit. One particular lvl 3 charm wanted me to slaughter 16,000 enemies. That's fun, thanks for that one Dennis.
3 - Sprint button. You're a god so is it too much to ask that on occasion you can run a little faster? When you're trekking through the endless corridors for the twentieth time you are literally begging for him to up the pace and move his fat, norse arse a little quicker.
Monday, 29 September 2008
Tit for Tat
Second only to my collection of spank journalism was my horde of game guides and books from Japan. Or 'Mook' as those wacky guys would call them. I was never sure if Mook was a new term for a game guide or just the result of a dodgy translation by some kid on work experience. When I used to flat share with Paul Glancey I kept my stash of game guides, art books, and prized one-off-the-wrist material hidden in a cupboard. Using markers and small strips of paper wedged into the doors I was able to discover that wandering hands had been hunting for my tug tomes. I had to bring them out of hiding to stop Paul wrecking the sleeves of my expensive imports. Japanese books had wraparound sleeves which always got wrecked when people tried to slot books back into the shelf, forcing them down and ripping the covers. Thanks Paul! You owe me a copy of Pure please. 360 version thankyou...
Sunday, 28 September 2008
Too Human Error
Humble pie please. Just a little slice though. It's far from perfect but Too Human wasn't the crock I expected it to be after picking up a copy on the cheap from the high street. There are some really good things in there, just buried under a lot of crap. If they manage to get a sequel out before we all turn to dust then hopefully they will address some of them. So what's different since the last time I talked about it? Controls mainly. Once you get used to the unusual targeting methods and the bonkers camera then you've overcome a huge hurdle that turned a lot of people off game. Even then the system has it's flaws but overall it works well for the mass carnage that ensues. During Helheim, when you're besieged by thousands of undead (there really are thousands...), you'll understand why the controls work the way they do. The one-against-hundreds warfare has me hooked despite the fact that gathering together a complete LVL50 elite set is the most annoying 5pt achievement ever conceived!
Rest my Sackboy on your chin
I'm talking about the star of Sony's 'big' game that causing beta key mania across the web right now. I am not talking about Richards nickname during his tenure at Comptons of Soho. Do you get the fuss over Little Big Planet? It's a game that is so far removed from the stuff I enjoy playing that I am still pretty pleased that I don't have a PS3. I expect reviewers to get washed up in the furore and throw high scores all over it but this will be a lot like Wii Fit. You'll have a little giggle with your mates for a few hours then the whole affair becomes too much effort for what you get back.
Rest my Sackboy on your chin
I'm talking about the star of Sony's 'big' game that causing beta key mania across the web right now. I am not talking about Richards nickname during his tenure at Comptons of Soho. Do you get the fuss over Little Big Planet? It's a game that is so far removed from the stuff I enjoy playing that I am still pretty pleased that I don't have a PS3. I expect reviewers to get washed up in the furore and throw high scores all over it but this will be a lot like Wii Fit. You'll have a little giggle with your mates for a few hours then the whole affair becomes too much effort for what you get back.
Monday, 15 September 2008
Dead Cert
Dead Space looks great. Yeah, it's EA though. And EA suck right? I have never knowingly bought an EA game and to have one on my must-buy list is really quite something I can assure you. And they're really pushing this one. With a slew of carefully edited trailers, comic tie-ins and behind-the-scenes video they are going to great lengths to educate the audience about the joys of Dead Space. What I've seen so far is pretty good too. The real-time HUD implementation is class. The graphics engine and game mechanics look superb. And if you're going to pinch some ideas for a story then grabbing elements from both The Thing and Alien ain't a bad place to start. Of course it could still turn out to be a bigger stinker than a charity shop doorway after a tramps piss party but I'm keeping an open mind right now. It also prompted me to knock-up a new Mean Machines dude in honor of it's potential. I'll be doodling a lot more of these guys for games that deserve it so keep your eyes peeled if this floats your boat.
Thursday, 21 August 2008
Too Predictable
The writing was on the wall when you think about it. The first time I heard news about Silicon Knights taking the Unreal engine devs to court over the software it could only be about one thing. The game sucked balls big style and they needed to point the finger of blame elsewhere. Since then I have sampled the demo, read the critiques across the web and chuckled at the continuous stream of manure spouted forth by Knights frontman Dyack. Most Innovative game on 360? I suppose if you've spent the last ten years working on it then you're entitled to exaggerate a little right? I removed it from my list of must-haves seconds after playing the demo. With Pinata 2 and a Squeenix RPG next friday then buying Too Human was always a long shot. As it stands, the 360 now it's very own 'Haze' and should keep the fanboi forums entertained for a few merry months at least.
Tee-time
We have some nice new tees about to go live in the next week or so. Four new shirts that might take your fancy. Joining these on the site is the Eurogamer shirt contest that's been in the works for a while now. We've taken some flak for the length of time it's taken to get the contest live but it's all done now bar a little testing. Why so long? VGT is essentially just a hobby and getting everyone together to do their bit on the site just took a while. Designing text only shirts was actually pretty tricky. Then we had to build the site pages. Then design the voting mechanism. Then create the shirt art and the previews for the site. Those tasks where squeezed in whenever we had a moment and now it's all done. Was it worth it? Perhaps. Will they sell? Not sure. Whatever happens it's another step forward for the site and hopefully more people will check out what's on offer.
Monday, 11 August 2008
Jimmy loves the Necrons
I recently had the desire to resume my long, lost artwork career and spent the afternoon trawling through the dusty loft looking for drawings and rotring pens. I can't put my finger on why now, 20 odd years since I last drew pictures for Games Workshop, do I want to draw monsters again but I'm going to crank at least one picture out. Just to see how it turns out if anything. It's unlikely to look like the old material as everything is painted nowadays, even the black and white pictures. So, that rules out the insane detail and fine crosshatching I used to employ. Whatever I can muster up will be posted here for your amusement. I've chosen the GW Necrons as the first subject of choice and picked up the book from the store just the other day. Necrons kinda look like a cross between Terminators and robots from the Matrix
Saturday, 19 July 2008
Manic Monday
Microsoft's E3 event was pretty amazing for most gamers. By gamers I mean lads like you and me who grew up with Super Nintendo, Megadrive and then moved forward to the next gen era. Not Wii owners. Not fanbois obsessed with Sony Style over substance. Microsoft has the games. If they didn't then I would have bought another system. Since I am not about to buy a PS3 for the Metal Gear cutscene collection it's vital that we continue to get a good stream of decent 360 software. After watching the announcements at E3 and looking at some of the game footage then it's clear that we've got a lot to look forward to over the next 12 months. I am not including Lips in that statement. I do have my limits. Gears 2 is still top of my wanted list but it was almost dethroned by Resident Evil 5. Damn, that one looks so shockingly good. The E3 trailer required constant pant changes as I was literally pissing with excitement. Follow that up with the RPG onslaught from Squeenix and bring up the rear with Silent Hill, Pinata, Soul Calibur, Farcry 2, Dead Space, Fallout and Fable 2 and tons more. Can you remember a list of upcoming games of that magnitude?
Sunday, 6 July 2008
Thank heaven for Moffat
Hmm. Okay. Adding Doctor Who season finale to the growing list of entertainment disappointments I've had to endure this year. What's going on? Doesn't anyone know how to construct a decent ending nowadays? Games, movies and now my favourite tv show, all falling at the final hurdle. I spat out my popcorn during the last 20 minutes of Indy 4. I had to fight back the boredom to finish off GTA IV . Now, Davies delivers another improbable collection of quick-fire calamitous scenarios and situations devoid of all drama and suspense. You barely get a moment to comprehend the jargon and techno waffle and hey presto, it's solved with a quick button press on the tardis console or a handy, control-all-Dalek machine that plays like a church organ.
Tuesday, 1 July 2008
Spac-handed buffoonery
Emap Images was many things but it was never grateful. Life on Mean Machines was hard work and the 'fun' came from the games and the lads making the best out of the long days. The team developed a unique vocabulary that, when combined with odd facial expressions, could accurately assess a team members ability whether it be their gaming skills or work. Just like Emap management, the editors learnt to totally avoid congratulating any of the staff for their efforts. It was of course necessary to refer to oneself as 'The Master' when taking screenshots or playing the software through for the mag. Staff had to then recreate the magic or face a barrage of insults. Myself and Richard honed these insults down into a wordless distortion of the face and a twitching right hand. Tongue out and hand tilted and shaking, this cretinous form was the perfect accomplice to someones spac-handed muppetry. Imagine my joy when the master of the mong hand himself, Davros, made a spectacular return to our TV screens a few days ago. It's fair to say that quite a few staff members truly sucked at games, perfectly mimicking the gaming talents of the Dalek creator himself.
Wednesday, 11 June 2008
Green Herb + Blue Herb? Lifestyle + Gaming?
One of those combos works a treat. The other is a recipe for disaster! Following on from my last post I thought I would show you a sample of the editorial madness that we regularly indulged in over at Computec USA. After 10 years of 'normal' gaming editorial we all thought how cool it was to do something edgy. You know the thing, stylish and grown-up like Maxim and all the other 'real' mags. Still, after a great concept, after a superb photoshoot, after an exclusive early glimpse of Resident Evil, after the dust had settled what did we have? Eight pages of boredom and self-congratulatory wank that was ignored by gamers and Capcom alike!
Ninja Nockers
Gaiden II is a fantastic game. Not cutting edge or a system showcase but a solid, dismemberment-fest with mass carnage and some very large breasted women. Played through on Acolyte, which I admit was a doddle, and had been progressing nicely through Warrior setting when the game decides to freeze. Not just once though. Every time, same battle, same spot. Nothing I can do can prevent it either. Quality testing guys!
Monday, 2 June 2008
Aluminum? No. Aluminium you ass…
My tenure in the great state of California was a mixed bag. It began in 1996 with a stint at GameFan but ended in 2000 after Computec Media's US operation imploded in complete disaster with 30 mil washed down the toilet. So how does a successful media company blow 30 million down the swanny then? Quite simple really. Convince seasoned game journos to launch a magazine that features the biggest names in TV, music and movies playing games! Oh, get a few previews and a screenshot or two in there also. Just in case you want to actually *see* a game in the magazine. How did it fare? First issue of Incite: Video Games was actually a monster and still holds the record for best launch in the video games market with about 800,000 copies shifted. It did not last. Evil forces were afoot as all kinds of plotters and back stabbers were working tirelessly to discredit the magazine and scupper advertising deals. Future Publishing (or Imagine as they where known back then) sent letters to all the key advertisers telling them to 'resist the German invasion' and it was as close as calling us Nazis or mentioning the war as you could legally get! Of course they were cowardly sods so they got printers and other agencies to do the work for them. The magazine concept might have had the legs to weather the storm had there been a Wii or DS in the market but games back then were still pretty hardcore and most gamers couldn't care less for lifestyle garbage. It was amusing to have a photography budget for one issue that eclipsed what we spent on Mean Machines during it's entire life span!
Thursday, 29 May 2008
Summer slog
The hot and sweaty days are upon us. Three computers and all the associated kit that goes with it can generate quite amazing heat when I close the door and windows. I dare not turn on the Xbox or the room will go into a supernova-style meltdown. Though a 360 and it's power pack make an excellent back-up radiator should you find yourself a bit chilly during the winter.
What are you playing at?
Nothing meaningful right now. Most of my games are now beaten and I am just collecting achievements like the whore I am. Going for the Dark Sector-Brutal achievement and then I've got a few little things to wrap on Condemned 2. Most likely take a while though as the work and nice weather make gaming a less exciting prospect than usual. Looking forward I don't see too much that takes my fancy either. Gears 2, Pinata 2 and banjo are some way off though I do have a freebie coming from Codemasters after I did some work for a Race Driver: Grid artbook. I tried the demo and it was very nice indeed.
Sitting on your fat spiny Tat Ass
It's been such a long time I showed off any of my tat warez that I almost broke my back in two reaching through the attic for this green plush monster. Hope you ingrates appreciate the pain as I type this out. Released to coincide with Final Fantasy something-or-other back in the mid 90s this whopping plush breaks all records for taking up space in your house and looking quite crap. The missus wanted to give it away to a hospital or charity but I managed to hold onto it. Better get it back into the attic before she throws it to one of those charity vans that drive down the street every other hour.
Subscribe to:
Posts (Atom)